TheLobsterCopter5000
Smash Apprentice
- Joined
- Dec 24, 2016
- Messages
- 138
Kirby still tragically retains many of the flaws he had in melee, and suffers from a severe lack of range and power. Additionally his low air speed means his recovery is very poor, regardless of the fact that he has 5 jumps. He is overdue for a strong buff, and here it is. My main focus was to make Kirby faster, but I changed some other things too.
Walk speed: 0.93 -> 1.02
Run speed: 1.57 -> 1.58
Air speed: 0.8 -> 1.05
Mid air jumps jump force: +0.1, +0.09, +0.08, +0.07, +0.06
Hard landing lag: 4 frames -> 3 frames
Rapid Jab finisher FAF: 51 -> 40
Dash attack FAF: 54 -> 51
Ftilt FAF: 28 -> 25
Utilt FAF: 21 -> 20
Dtilt FAF: 21 -> 19
Dtilt hitbox size: 3.7/3.7 -> 3.9/3.9
Fsmash (clean) hitbox active: 13-15 -> 11-14
Fsmash (late) hitbox active: 16-19 -> 15-18
Fsmash FAF: 48 -> 46
Usmash (early) hitbox active: 14 -> 12-14
Usmash (mid) hitbox active: 15-16 -> 15-17
Usmash (late) hitbox active: 17-19 -> 18
Usmash FAF: 48 -> 46
Dsmash (clean) hitbox active: 10-14 -> 9-18
Dsmash (late) hitbox active: 15-22 -> 19-21
Dsmash FAF: 54 -> 50
Up throw KBG: 74 -> 82
Down throw (loop hits 1-9) damage: 0.8 -> 1
Nair FAF: 73 -> 60
Nair landing lag: 10 -> 9
Nair autocancel at frame: 56 -> 50
Fair FAF: 48 -> 43
Fair landing lag: 13 -> 11
Fair autocancel at frame: 41 -> 38
Bair FAF: 41 -> 37
Bair landing lag: 17 -> 15
Bair autocancel at frame: 32 -> 30
Uair FAF: 40 -> 36
Uair landing lag: 12 -> 10
Uair autocancel at frame: 22 -> 21
Dair (last aerial hit) base knockback: 20 -> 30
Dair (last aerial hit) knockback growth: 110 -> 120
Inhale (command grab) active from frame: 14 -> 10
Inhale (command grab) size: 5.0 -> 5.3
Stone details: breaking Stone now functions as it did in Brawl, where Kirby still takes knockback but no damage.
Walk speed: 0.93 -> 1.02
Run speed: 1.57 -> 1.58
Air speed: 0.8 -> 1.05
Mid air jumps jump force: +0.1, +0.09, +0.08, +0.07, +0.06
Hard landing lag: 4 frames -> 3 frames
Rapid Jab finisher FAF: 51 -> 40
Dash attack FAF: 54 -> 51
Ftilt FAF: 28 -> 25
Utilt FAF: 21 -> 20
Dtilt FAF: 21 -> 19
Dtilt hitbox size: 3.7/3.7 -> 3.9/3.9
Fsmash (clean) hitbox active: 13-15 -> 11-14
Fsmash (late) hitbox active: 16-19 -> 15-18
Fsmash FAF: 48 -> 46
Usmash (early) hitbox active: 14 -> 12-14
Usmash (mid) hitbox active: 15-16 -> 15-17
Usmash (late) hitbox active: 17-19 -> 18
Usmash FAF: 48 -> 46
Dsmash (clean) hitbox active: 10-14 -> 9-18
Dsmash (late) hitbox active: 15-22 -> 19-21
Dsmash FAF: 54 -> 50
Up throw KBG: 74 -> 82
Down throw (loop hits 1-9) damage: 0.8 -> 1
Nair FAF: 73 -> 60
Nair landing lag: 10 -> 9
Nair autocancel at frame: 56 -> 50
Fair FAF: 48 -> 43
Fair landing lag: 13 -> 11
Fair autocancel at frame: 41 -> 38
Bair FAF: 41 -> 37
Bair landing lag: 17 -> 15
Bair autocancel at frame: 32 -> 30
Uair FAF: 40 -> 36
Uair landing lag: 12 -> 10
Uair autocancel at frame: 22 -> 21
Dair (last aerial hit) base knockback: 20 -> 30
Dair (last aerial hit) knockback growth: 110 -> 120
Inhale (command grab) active from frame: 14 -> 10
Inhale (command grab) size: 5.0 -> 5.3
Stone details: breaking Stone now functions as it did in Brawl, where Kirby still takes knockback but no damage.
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