DeLux
Player that used to be Lux
- Joined
- Jun 3, 2010
- Messages
- 9,302
If you haven't noticed, rPSI recently passed on the torch of Ownership of the Smash Lab to me. I am humbled by this for a few reasons. First, I realize that there is so much that I do not know about Brawl. Second, I realize that there are so many members in this group that know so much more than me.
That being said, I want to open up a few administrative projects that I plan to undertake as well as share my ideas in terms of the direction of the Smash Lab.
On an administrative level, I intend to put together a Constitution/Charter for the Smash Lab. It won't be anything major, but it will have clearer guidelines for what it means to be a member, how we recruit new members, and how we would remove old members. In this document we'd also have our organizational goals and mission statement, how we go about electing leadership, and rules of conduct for members.
I also intend to go through with a sort of "skill inventory". In response to this post, feel free to rebutt the direction I plan on taking us. But I would also ask that you leave a post briefly expressing your credentials and expertise. For example, I am proficient in general frame testing and am generally considered an expert on the Ice Climbers. However, my knowledge of BrawlBox/OSA2/every other computer program we use for data is basic at best. Based on the merit of credentials, I hope to create a "Testing Panel", similar to the direction of the "Character Panels". However the Testing Panel's role in the lab will be instrumental because they will be the group that comes out with the primary data on release. Ideally there would be a large amount of crossover between the two panels, but we are in definite need of members that know how to and are willing to test things. Based on the members we have now will go a long way towards how large a priority I will place on recruiting more members based on willingness to test things rather than reputation or general knowledge. Once we are able to get the testing group ready and up to speed, this will inevitably increase the efficiency of the Character Panel Project. After the creation of the Charter, I will most likely be looking for a couple members to step up as our Testing Panel Director and a Character Panel Director. They will help administrate and help ensure deadlines are met, given that rPSI, Bionic, and I have consistently proven that we don't have the rage, will power, and attention span it takes to keep things moving quickly enough.
If you have any questions or feel that I'm overstepping my bounds in anyway, please let me know. My computer is having technical issues so I've been using internet through my Wii. Until Friday, PMing me will be the fastest way to contact me, after which I should be back on Skype. I've been thinking about this for some time, and this seems to me as the best way to go about business. I fully believe that the Smash Lab has the potential to be great and the most trusted organization on SWF. With some work, we can get there
That being said, I want to open up a few administrative projects that I plan to undertake as well as share my ideas in terms of the direction of the Smash Lab.
On an administrative level, I intend to put together a Constitution/Charter for the Smash Lab. It won't be anything major, but it will have clearer guidelines for what it means to be a member, how we recruit new members, and how we would remove old members. In this document we'd also have our organizational goals and mission statement, how we go about electing leadership, and rules of conduct for members.
I also intend to go through with a sort of "skill inventory". In response to this post, feel free to rebutt the direction I plan on taking us. But I would also ask that you leave a post briefly expressing your credentials and expertise. For example, I am proficient in general frame testing and am generally considered an expert on the Ice Climbers. However, my knowledge of BrawlBox/OSA2/every other computer program we use for data is basic at best. Based on the merit of credentials, I hope to create a "Testing Panel", similar to the direction of the "Character Panels". However the Testing Panel's role in the lab will be instrumental because they will be the group that comes out with the primary data on release. Ideally there would be a large amount of crossover between the two panels, but we are in definite need of members that know how to and are willing to test things. Based on the members we have now will go a long way towards how large a priority I will place on recruiting more members based on willingness to test things rather than reputation or general knowledge. Once we are able to get the testing group ready and up to speed, this will inevitably increase the efficiency of the Character Panel Project. After the creation of the Charter, I will most likely be looking for a couple members to step up as our Testing Panel Director and a Character Panel Director. They will help administrate and help ensure deadlines are met, given that rPSI, Bionic, and I have consistently proven that we don't have the rage, will power, and attention span it takes to keep things moving quickly enough.
If you have any questions or feel that I'm overstepping my bounds in anyway, please let me know. My computer is having technical issues so I've been using internet through my Wii. Until Friday, PMing me will be the fastest way to contact me, after which I should be back on Skype. I've been thinking about this for some time, and this seems to me as the best way to go about business. I fully believe that the Smash Lab has the potential to be great and the most trusted organization on SWF. With some work, we can get there