I was thinking that they should remove fixed knockback and make the shine Dash Cancelable
I honestly believe that this is a great way to get the benefit of a pseudo waveshine for Melee fans as well as providing pseudo jump cancel. At low percents you can do things like SH Dair > Dash Cancel > U-smash or Grab at lower percentages.
Shine pressure? You can still do it, you would just have to space better like spacing your Nair > Shine where you will be able to dash, short hop then aerial again. the new jc shine would basically be Shine>Dash>Jump
With this you would still be able to do multishine, an easier repeated waveshine at low percents, thunders combo or even shine grab (dash grab assuming jc grabs are out)
New techs? Shine pivot grab and shine illusion, which could be good at high percent chases since the shine doesn't have fixed knockback or a solid cop out after shield pressure.
The nerfs would be that you can't jump cancel the shine off stage, meaning you have to commit to a shine spike and potentially get gimped back since ledge mechanics have changed in smash 4.
Anyone think this is good?