reportingsfnoobs
Smash Apprentice
- Joined
- May 1, 2014
- Messages
- 118
Has anyone noticed that Falco's floor blaster (d-throw) animation seems a little longer in 3.6?
If anyone notices any other changes, feel free to post here.
EDIT: I found in the misc section of the changelist that "throw release points have been updated to match Melee, fixing a bug where characters rotated drastically when being thrown". Is this why Falco's d-throw animation seems longer? I tried it on Ivysaur and Falcon and it felt the same (longer animations for both).
If anyone notices any other changes, feel free to post here.
EDIT: I found in the misc section of the changelist that "throw release points have been updated to match Melee, fixing a bug where characters rotated drastically when being thrown". Is this why Falco's d-throw animation seems longer? I tried it on Ivysaur and Falcon and it felt the same (longer animations for both).
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