Welcome to the official Smashboards Standard Custom Set project. In brief, this project is designed to be a logistical solution to using custom movesets in tournaments by filling many of the in-game slots with the most popular and powerful sets for each character so they can be quickly selected without further 3ds import. This will allow tournaments with customizations on to save large amounts of time throughout the event. More details about the project's ideas and mission can be found here:
http://smashboards.com/threads/project-proposal-we-can-make-custom-moves-fast-easy-and-legal.379555/
Our goal here is to find out what the most popular and powerful sets are for your particular character the best way we know how: asking you the mains of this character. To be clear, we're not talking about disallowing any particular custom sets or even imposing any rules in general; we're talking about making sure the popular and powerful options are simply accessible quickly in a tournament environment as our sole mission. We need up to three critical sets that represent the best options your character has that have wide general utility and from there to fill up to slot 6 with supplemental movesets that will cover less mainstream, more match-up specific, or even teams sets. Slots 7 and 8 are reserved for 2222 and 3333 to allow all moves to be explored more easily in the new metagame, and slots 9 and 10 are left open for 3ds import of non-standard sets.
Please list all movesets in the order NSUD, that is neutral special, side special, up special, and down special. This four digit code will be the naming convention so players can quickly and easily identify which moveset is which.
Since your character is a Mii Fighter, we will need to know Mii Size in addition to moveset. We'll be representing minimum size as Small, maximum size as Big, min height max width as Wide, max height min width as Tall, and the default Mii as Normal. If you wish to use a size that does not fit any of those criteria, please indicate it as Custom and describe precisely how the parameters are to be set.
As a Mii Fighter, your character does not have slot limits like an ordinary fighter. You are free to include as many sets as will be useful and are not limited to six, but please do try to only include sets that are reasonably likely to be picked as creating Miis is a slower and more time consuming process than setting custom movesets for an ordinary fighter.
I would ask that everyone please be respectful of each other's opinions; this game is young, and the metagame is still very much forming so we are likely to each perceive it differently. This project will be revisited throughout the game's lifespan and revised to properly include the most mainstream movesets at the time. What we want for now is what will be commonly selected for now, and don't worry, other options are not being discriminated against as those last two slots are left open for 3ds transfer for a reason. This first version of this project will be refined throughout the rest of the year, but I hope to have a very rough draft up and usable by December 5 so TOs who wish to use the results of this project will have something to plug in for that weekend's worth of events. Thank you for your cooperation in this project, and we look forward to making sure the most useful options are quickly available for your character under this system.
http://smashboards.com/threads/project-proposal-we-can-make-custom-moves-fast-easy-and-legal.379555/
Our goal here is to find out what the most popular and powerful sets are for your particular character the best way we know how: asking you the mains of this character. To be clear, we're not talking about disallowing any particular custom sets or even imposing any rules in general; we're talking about making sure the popular and powerful options are simply accessible quickly in a tournament environment as our sole mission. We need up to three critical sets that represent the best options your character has that have wide general utility and from there to fill up to slot 6 with supplemental movesets that will cover less mainstream, more match-up specific, or even teams sets. Slots 7 and 8 are reserved for 2222 and 3333 to allow all moves to be explored more easily in the new metagame, and slots 9 and 10 are left open for 3ds import of non-standard sets.
Please list all movesets in the order NSUD, that is neutral special, side special, up special, and down special. This four digit code will be the naming convention so players can quickly and easily identify which moveset is which.
Since your character is a Mii Fighter, we will need to know Mii Size in addition to moveset. We'll be representing minimum size as Small, maximum size as Big, min height max width as Wide, max height min width as Tall, and the default Mii as Normal. If you wish to use a size that does not fit any of those criteria, please indicate it as Custom and describe precisely how the parameters are to be set.
As a Mii Fighter, your character does not have slot limits like an ordinary fighter. You are free to include as many sets as will be useful and are not limited to six, but please do try to only include sets that are reasonably likely to be picked as creating Miis is a slower and more time consuming process than setting custom movesets for an ordinary fighter.
I would ask that everyone please be respectful of each other's opinions; this game is young, and the metagame is still very much forming so we are likely to each perceive it differently. This project will be revisited throughout the game's lifespan and revised to properly include the most mainstream movesets at the time. What we want for now is what will be commonly selected for now, and don't worry, other options are not being discriminated against as those last two slots are left open for 3ds transfer for a reason. This first version of this project will be refined throughout the rest of the year, but I hope to have a very rough draft up and usable by December 5 so TOs who wish to use the results of this project will have something to plug in for that weekend's worth of events. Thank you for your cooperation in this project, and we look forward to making sure the most useful options are quickly available for your character under this system.