666blaziken
Smash Journeyman
- Joined
- Jan 26, 2013
- Messages
- 419
So I was doing some frame data and I was practicing some ledge tricks, and I used side b. I realized there was invincibility carry over that can make his side b annoying to deal with. So (assuming you have TAS reactions) letting go of ledge frame 8 (first frame you can act on ledge with) and then jump while holding the analogue stick towards the stage on frame 9 and hold side b, you can be invincible up until you reach battlefield's circle (which can go really far) and be invincible for 27 of the 47/48 frames sonic has his side b hitboxes out. This picture I took shows the last frame of invincibility sonic has while doing this. Please let me know what you think about this.
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