Diddy Kong
Smash Obsessed
- Joined
- Dec 8, 2004
- Messages
- 25,983
- Switch FC
- SW-1597-979602774
With the fact they are gonna do Echo newcomers, I feel that Sheik having a Echo in the form of Impa becomes increasingly likely.
Already threw in a few changes I'd apply to Sheik's general moveset, whilst still being the same animations.
Neutral B: Kunai Throw. A singular projectile of Impa throwing a single kunai with a similar animation to Sheik's Needle Storm. Simple but fast projectile that's good for zoning and dealign quick damage, and being a combo starter of sorts.
Side B: Deku Nut. Impa throws a Deku Nut that stuns enemies on impact. Does rather low damage, but great hitstun that allows for easy follow ups.
Alternative Side B: Magical Orb. Impa throws a magical orb attack similar to the one in a Skyward Sword cutscene that has a good blast range, and good damage, but is lacking in range. Can also be charged up slightly to increase range. Deals about 11~13%.
Up B: Vanish. Nothing different here.
Down B: Bouncing Fish, But Different ; Impa becomes invisible for this move, and can charge it up to gain power and a little distance. The attack is quite similar in concept to Meta Knight's Down B, and Greninja's Shadow Sneak, but with the animation of Sheik's Bouncing Fish.
I would also suggest Impa to be a little more power based than Sheik, and therefore a little slower as well. Think of a similar approach to say, Melee Fox and Falco, but with Impa being a little faster than Falco anyway. She also has slightly longer limbs, so that would mean Impa probably has a little more range to her attacks.
What would Sheik mains think of a character like this? Give her a go?
Already threw in a few changes I'd apply to Sheik's general moveset, whilst still being the same animations.
Neutral B: Kunai Throw. A singular projectile of Impa throwing a single kunai with a similar animation to Sheik's Needle Storm. Simple but fast projectile that's good for zoning and dealign quick damage, and being a combo starter of sorts.
Side B: Deku Nut. Impa throws a Deku Nut that stuns enemies on impact. Does rather low damage, but great hitstun that allows for easy follow ups.
Alternative Side B: Magical Orb. Impa throws a magical orb attack similar to the one in a Skyward Sword cutscene that has a good blast range, and good damage, but is lacking in range. Can also be charged up slightly to increase range. Deals about 11~13%.
Up B: Vanish. Nothing different here.
Down B: Bouncing Fish, But Different ; Impa becomes invisible for this move, and can charge it up to gain power and a little distance. The attack is quite similar in concept to Meta Knight's Down B, and Greninja's Shadow Sneak, but with the animation of Sheik's Bouncing Fish.
I would also suggest Impa to be a little more power based than Sheik, and therefore a little slower as well. Think of a similar approach to say, Melee Fox and Falco, but with Impa being a little faster than Falco anyway. She also has slightly longer limbs, so that would mean Impa probably has a little more range to her attacks.
What would Sheik mains think of a character like this? Give her a go?