I'm bothering for this subject for a really long time, because I was really unsatisfied with the last try.
that why I will restart the project all over now.
when collecting frame data we have to question few questions.
What form?
ex. Tabular (Excel), Thread (like most boards already have), extern webpage with all data compiled, txt. datas for download, etc. etc.
What do we want to list?
The Idea of the last try was "RAW DATA", I don't like this personally, people had to calculate frame advantage and the stuff by themselves and this encounters problems, people just don't want to do stuff themselves, they want to open something and read what they want to know. (totally understandable)
How do we share frame data?
we did the last one through google docs. Was this good? Were we satisfied with that? Did it work?
Better ideas?
I still have the google docs thing in my bookmarks but it didn't seem to be that active overall, don't know why :/
Before we really start this project all over again, I want you to ask this questions because it's a "community" project and everyone can add his opinion, share ideas, whatever.
the aim is to create the ultimate frame data base of this game!
looking forward to it
that why I will restart the project all over now.
when collecting frame data we have to question few questions.
What form?
ex. Tabular (Excel), Thread (like most boards already have), extern webpage with all data compiled, txt. datas for download, etc. etc.
What do we want to list?
The Idea of the last try was "RAW DATA", I don't like this personally, people had to calculate frame advantage and the stuff by themselves and this encounters problems, people just don't want to do stuff themselves, they want to open something and read what they want to know. (totally understandable)
How do we share frame data?
we did the last one through google docs. Was this good? Were we satisfied with that? Did it work?
Better ideas?
I still have the google docs thing in my bookmarks but it didn't seem to be that active overall, don't know why :/
Before we really start this project all over again, I want you to ask this questions because it's a "community" project and everyone can add his opinion, share ideas, whatever.
the aim is to create the ultimate frame data base of this game!
looking forward to it