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Dicing with death: Princess style! (Peach's Kill Percents)

Brawlin

Smash Journeyman
Joined
Aug 13, 2010
Messages
392
Location
Dover, Delaware
brawlin isn't taking into account jump startup.

6 frame jump + like 1 frame float (i think) + nair/bair 2/6 = 7/13

it's fast, but slower than ya think so it's something to keep in mind.

and at high percent u want a grab anyway so u can refresh your moves n ****.
Yea, I see what ur saying. It is still pretty useful tho. U can hit a Snake with a ground float nair or bair if he ftilts ur shield. That's just 1 example. And like Peachguard said, it works pretty well when ur opponent is near the edge. U can also do this even if ur opponent is at a lower percent and can follow up with a dash attack, dsmash, etc. But, I can see where the grab can be better at times.
 

Meru.

I like spicy food
Joined
Dec 24, 2008
Messages
3,835
Location
The Netherlands, sometimes Japan
NNID
Merudi
3DS FC
0963-1622-2801
brawlin isn't taking into account jump startup.

6 frame jump + like 1 frame float (i think) + nair/bair 2/6 = 7/13

it's fast, but slower than ya think so it's something to keep in mind.

and at high percent u want a grab anyway so u can refresh your moves n ****.
Jump = 5 and Nair = 3 = frame 8 Nair OoS = amazing. Bair OoS = frame 11.

I'm quite sure float doesn't have start-up lag. Also 6+1+2 =/= 7 :p

:052:
 
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