CourageHound
Smash Ace
Why D3 social so dead?
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Prob because D3 is poop and everyone is using characters that can win. ;DDDDWhy D3 social so dead?
you have to buffer a double jump DAir during your jump startup, it autocancels.i've watched vex winning vinnie...pretty cool
altough there is something that left me amazed : dair ground cancel ?? never seen it before.
I don't think we even have bubbaking in here posting anymore.
I'm done with this game. If I were to ever come back, I'd just pick up MK (my first main before the ban). Numbers and I were having a little bit of nostalgic fun with the game and I was able to hold my own with MK...which is BS. Project M is so much more fun and legit. Sorry, guys.It's been so dead in here even bubbaking ran off...
Why are you quoting that statement of mine? Was it really that funny?I dunno. Sounds like you're scared Seibrik. ;P
sure.I have the naive hope that it won't be as useless as it was in Brawl.
Also, there was the Super Jump's Stomp animation. I also hope his recovery won't be nearly as terrible.
I go into the match first observing the Olimar and seeing what he does. Once you feel it's the right time to approach its all about ignoring anything but purple pikmin(PS those) and read when he might grab or smash. iirc f-tilt is a somewhat safe option since oli has no grab armor. Usually i try to bait them into shield or spotdodge so i can get an inhale.dean. said:wow rude
i spent like 5 minutes on this (that's all the time weedle deserves)
vaguely on topic: how do you beat olimar?
it's like you have to approach, but you can't approach. every now and then i land a grab and try to follow up or trap landings but it's never enough ;~;
Well, the move was given some good utility in Project M, so it's definitely possible. Honestly though, DDD shouldn't have a very strong recovery because he's so big and heavy, and it looks like he was made even bigger for Smash 4.I have the naive hope that it won't be as useless as it was in Brawl.
Also, there was the Super Jump's Stomp animation. I also hope his recovery won't be nearly as terrible.
Sakurai explicitly stated that Smash 4 will be slower than Melee but faster than Brawl.Well i've been wondering, do you guys think DDD's success in smash 4 would be hampered or bolstered by faster gameplay? I mean looking at melee, none of the big bulky characters seem to be higher on the tier list. Then again the game might be slower than melee, but faster than brawl.
I think he will definitely be worse. We can assume that the chain grab will be gone, and that was literally 50% of Dedede's gameplay.
Wow, you guys assumed so much about a game we know so little about. DDD doesn't need a CG to be as good as he was. I know this example is totally different from Brawl or Smash 4, but a DDD got 5th at APEX 2014 in Project M, and that tourney had more entrants than Brawl (over 300 entrants). As long as there are combos, DDD has the potential to do well, and as far as I've seen, Smash 4 has given indications that there WILL be hitstun without any ways to cancel it like in Brawl. Also, it seemed like aerials might have less lag in Smash 4, and if that's the case, then DDD would definitely enjoy that.unless we get a guaranteed followup and maintain the godlike Grab Range, DDD won't be any better than mediocre.