Can Fox forward B be still be Canceled? And if so do he fall in a free fall state? or can you up B out of a canceled forward b? This has really been bugging me
I tried to illusion cancel, but could not do so successfully. I'm not sure if it was due to my lack of timing since I'm accustomed to doing it in Melee, where it's much easier, or the mechanic is gone, but I'm sure that's not the case and I just suck at it lol.
I'm not sure about the canceling, but he does not go into a free fall state after his side B. He still has all of his options, including air dodge, attacking or double jumping assuming you didn't use it. Think Sonic's Up B but better.
Sorry I couldn't fully answer your question.
How quick and responsive did Fox feel? In Brawl his movement was less immediate than in Melee, and this one looks like it's based of Brawl's.
Fox feels like Brawl to an extent, but he feels really good. I don't know if that says much since I play Fox in Brawl, but I also play Fox and Falco in Melee so I'm fairly comfortable with space animals. He's really aggressive and has solid tools. His pivot canceling allows for some very unique movement options.
I can do things like walk away from my opponent with my back facing them, then immediately dash toward them and do a pivot cancel Upsmash; it appears as if I'm sliding backwards from a long distance towards them with a charged U-smash, or uncharged (I call it the Karate Kid lol). The Pivot cancel gives Fox so many movement options, doing stuff like Pivot cancel F-tilt to pivot Pivot cancel grab keep your opponent confused, and since his F- tilt is so fast (about as fast as Marth's jab) he can still slide mid F-tilt and do something else like a jab.
Fox has a lot of tools that allow him to transition from ground to air seamlessly. His Dair can be utilized as an air combo started if the last hit connects, or you can fast fall it if desired to get the grab. His Up-tilt is very good and can chain into itself more than Brawl due to the hitstun in the game, or you can just go for guaranteed stuff like U-tilt > grab, U-tilt> SH auto canceled Uair, U-tilt Bair, U-tilt Nair etc. He even has the old champ combo (dash attack>u-tilt>uair), or you can do a Dair instead of uair and follow up with another aerial after the last hit. All of that and he also has his rapid jab finisher that's good for zoning and has solid range. It's also a great hit-confirm if you aren't confident about nailing a grab after an aerial. Nair/Dair>Jab, jab 2, rapid kick> side kick finisher is very solid, that and it's just cool to look at.
Fox can also continuously roll, which means he can chain his rolls and punish like a power ranger or something lol.
I have high hopes for Fox, and with a combination of low lag aerials, solid tilts, ability to make great use of pivot canceling and new tools to use he's gonna be really good. His only visible Nerf is the inability to laser cancel and a shine nerf, but I don't think that was to bad since he can get up close and personal with characters + an extended recovery. Fox is without a doubt very solid in this game.