HalcyonDays
Smash Apprentice
- Joined
- Nov 3, 2014
- Messages
- 191
Pretty much the title question.
What do you think? Since Aftershock (which was using Project M 3.5), featuring Sethlon Roy (1st place) and Lunchables Roy & TL (5th place), and fast-forwarding to 3.6b to 3.6c, Roy representation has fallen a bit by the wayside.
Sethlon has even been exploring secondaries (namely Mario), and even taking a break entirely to play Sm4sh Roy, while Lunchables has been drifting between characters as well in IaB, even opting for Marth rather than Roy these days.
Paragon had Lunchables, going for a TL and Roy combination, and managed to reach 33rd place.
From personal experience, I'm finding a little more practicality in Marth's playstyle (though I still play him in a Roy-ish fashion out-of-habit, but with tippers involved) and I'm wondering if Roy has been rendered a bit redundant? The more I play him, the more I get the impression that he has difficulty closing out stocks once you've reached past a certain percentage, giving your opponent more opportunities to push you far enough off-stage for a quick gimp.
Is this another repeat of Melee Marth and Melee Roy, but with a lesser gap between the two? Are there any match-ups you feel where Roy undoubtedly performs better than Marth does?
So far, this is all just my own conjecture, but what do you think?
What do you think? Since Aftershock (which was using Project M 3.5), featuring Sethlon Roy (1st place) and Lunchables Roy & TL (5th place), and fast-forwarding to 3.6b to 3.6c, Roy representation has fallen a bit by the wayside.
Sethlon has even been exploring secondaries (namely Mario), and even taking a break entirely to play Sm4sh Roy, while Lunchables has been drifting between characters as well in IaB, even opting for Marth rather than Roy these days.
Paragon had Lunchables, going for a TL and Roy combination, and managed to reach 33rd place.
From personal experience, I'm finding a little more practicality in Marth's playstyle (though I still play him in a Roy-ish fashion out-of-habit, but with tippers involved) and I'm wondering if Roy has been rendered a bit redundant? The more I play him, the more I get the impression that he has difficulty closing out stocks once you've reached past a certain percentage, giving your opponent more opportunities to push you far enough off-stage for a quick gimp.
Is this another repeat of Melee Marth and Melee Roy, but with a lesser gap between the two? Are there any match-ups you feel where Roy undoubtedly performs better than Marth does?
So far, this is all just my own conjecture, but what do you think?
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