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Mr.Game and Watch Tactics

Mr.Game and Watch Tactics

Game Versions
Smash 3DS
Normal Matches

Dash Attack - Mr.G&W's dash attack has great knock back at low percentages and has amazing recovery. This can be used 3 times at the start of the match For good starting damage.


Neutral Air - A good way to push back enemies that are too close. It's a good move because the only place this doesn't hit, is directly under Mr.G&W.


Down Tilt - An ok move, but it's being highlighted because of the strange wind box above this move that actually does 3% - 4%. Correct me if I'm wrong but I'm pretty sure this wasn't here in pas Smash Bros. games


Up Air - This move is a bit of a last resort move. If you can manage to hit with his second blow, it kills at 130+ percent. I say last resort because Lets say its last stock both of you have + 130 and you're fighting a Bowser. He can easily knock you out with mostly any move. This up air can be thrown out without any chance of being punished for it.
HNI_0043.JPG


Oil Panic - Can Absorb -
Mario's Fireball
Luigi's Fireball
Bowser's Fire breath (Pretty fast too!)
ZSS Neutral B
Samus charge shot
Sheik's Side-B
Zelda's Side-B
Pit and Dark Pit arrows
Paultena's Auto Reticule (Also pretty fast!)
Robin's Elwind, Arc Fire, Thunder, Elthunder, Arc Thunder, AND Thoron (Thoron Charges Oil instantly!)
Kirby's Up-B ending
King Dedede's stars at the end of Up-B
R.O.B's Laser
Lucario's Aura Sphere
Charizard's Fire Breath
Pikachu's Neutral B
Fox and Falco's Lasers
Ness's Pk Thunder, Pk Fire, and Pk Flash
Wii Fit Trainer Sun Salutation
Mega Man's pellets, Charge shot, and Crash Bomb explosion

The more Damage you absorb, the more damage you deal.


Down Throw to Side-B - A good way to start off a match or even a new stock is with a down throw. After a down throw you can instantly send out a Side-B for a chance to get a lot of damage with a possible 9. At 42% you're going to have to short hop to hit with the Side-B. at 65% you shouldn't go for this move as they will fly too high. (Against Bowser you don't have to short hop until 50% and for the move to be non-viable would be at 85%)
HNI_0044.JPG
HNI_0039.JPG


Custom Match

XXL Chef - One of the only good custom specials (in my working and opinion so far) is either the XXL Chef. The XXL can be used greatly for Edge guarding though there is risk that sometimes (rarely) you'll get a food that either flies too low or too high. Too low is usually worse because if it flies higher, chances are your opponent will either jump into it or Up-B into it.


Short-Order Chef - This can be used much like Mario's Quick fireballs.


Multi-Judge -
instead of each number having different effects, they all do mostly the same thing - hit the number of times it says on the board with the final hit being a different amount of damage and higher knock back.

You hit with a 1 - 1. Total 1%
You hit with a 2 - 3, 2. Total 5%
You hit with a 3 - 3, 3, 3. Total 9%
You hit with a 4 - 3, 3, 3, 2. Total 11%
You hit with a 5 - 3, 3, 3, 3, 3. Total 15%
You hit with a 6 - 3, 3, 3, 3, 3, 2. Total 17%
You hit with a 7 - 3, 3, 3, 3, 3, 3, 4. Total 22%
You hit with an 8 - 3, 3, 3, 3, 3, 3, 3, 5. Total 26%
You hit with a 9 - 3, 3, 3, 3, 3, 3, 3, 3, 10. Total 34%

The 1 is the only number that does no hit stun or knock back and the 9 has less KO power. This can be used to Quickly rack up damage.


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Will Update with new Tactics and Pictures
Author
SerasAlucard
Views
1,308
First release
Last update
Rating
4.27 star(s) 15 ratings

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Latest reviews

Like Showdow said, mostly a move overview and not really many tactics.
SerasAlucard
SerasAlucard
Not many* tactics but I tried to add any tactics or strategies for each move. This is old and I'm going to have to update it soon. Thanks.
Good except you need to change the title to move overview or something, it isn't tactics at all.
Magnificent! Thanks! Now With this Guide, I'll Be a Pro of Playing Mr. Game and Watch!
This guide is well rounded. It gives a simple explanation and doesn't go in depth. I also love how you mention Custom Moves and the Bucket List. It was quite helpful. This guide was a Mario. Very basic, but still great.
As a Mr. Game and Watch Main, I find this really helpful, especially with the Bucket list.
i have to say its good to have this sometimes so i know what i can bucket but you should also add in some combos with his throws and how to use the windbox of his abilities to his advantage
SerasAlucard
SerasAlucard
thats true i remember seeing something about the windbox before. when i get my 3ds fixed i'll be back to testing some more stuff. thanks for reminding me.
Very nice guide. I think I have a correction though: I do not believe that you can bucket Dr. Mario's pills. I have tried this and they hurt just as other physical projectiles do.
SerasAlucard
SerasAlucard
you're right will fix now. Haven't been on for a while to even check, thanks
As a G&W main myself I found this to be very useful. Props to you bro.
Also a extra trick, Footstool jump then Dair is a instant reliable spike.
Amazing!
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