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According to Aounuma:Why is that? Maybe BotW only has master quest and lacks normal mode.
It's actually because BotW's HUD is so minimal that they have to communicate the attack button being on the right side in a different way. In previous games, there was always a big HUD that has the sword on the B button, so they could safely have it on his left hand. But since BotW has no such display, they have to put it on his right hand to compensate.According to Aounuma:
"In terms of right-handedness of things, when we think about which hand Link is going to use, we think about the control scheme. With the gamepad, the buttons you'll be using to swing the sword are on the right side, and thus he's right-handed."
Which is odd, given that Link's been left-handed for so long, but I guess after Twilight Princess and Skyward Sword they just decided to make him right-handed forever and be done with it.
He doesn't have the Master Sword, though, which is a dealbreaker.Pretty sure the two younger Links are still lefties. And besides Young Link is best Link anyway.
I think they could just flip everything to make him lefty actually I think that's what they did in twilight princess wasn't he left handed in the gamecube version?It makes you wonder what gameplay would be like in BotW if Link was left handed. How many logistical mess ups....
YupI think they could just flip everything to make him lefty actually I think that's what they did in twilight princess wasn't he left handed in the gamecube version?
Well, the bombs aren't really a Snake C4 ripoff even if they're both remote detonations. They're more just weird physics balls than traps.Link was perfectly fine until Smash Ultimate completely RUINED the character. Before, he was the left handed hero, with a great voice, actual BOMBS, amazing down air, the lot. Now in Ultimate, Link is right handed, which completely ruins the aspect of the character, a TERRIBLE voice, horrendous face, and a Snake C4 rip-off. Although they DID keep the good down air, Nintendo just completely took what made Link cool, and utterly destroyed what made the character so fun to play with!
Because in most of the games pre-Breath Of The Wild and even in The Legend Of Zelda manga, Link always used his left hand to wield his sword.Why is Link being left-handed so central to his character? It seems like an unimportant detail to me.
I knew that (except for the manga) but it still seems like it was just an insignificant detail that they were consistent with.Because in most of the games pre-Breath Of The Wild and even in The Legend Of Zelda manga, Link always used his left hand to wield his sword.
You know, that's probably my favorite explanation for Link's handedness, especially since in BotW he is an actual soldier. It's likely he would be taught swordsmanship in a right-handed way, kind of like the way most ambidextrous people would learn to write with their right hand. All of the other Links basically just pick up a sword on their own and start swinging. They would pick whatever hand they want.My headcanon is that Link is ambidextrous and most of his reincarnations predominantly prefer the left hand. The Hero of the Wild is an outlier in the sense that in-universe, he had a reckless, aggressive fighting style before the timeskip; he didn't carry a shield in the flashbacks (despite being Zelda's protector). He initially failed to defeat Ganon. He doesn't predominantly use his left hand. Etc. He's not like most of the other Links (and his game isn't entirely structured like a typical Zelda game). So yeah, my point is that it makes sense to have this particular Link be right-handed, but chances are he's probably ambidextrous (as well as all of the other Links, past and present); in-universe, he switched between one and two-handed sword techniques when fighting in flashbacks, which further supports this. He probably just prefers to use his right hand.