GeneralWoodman
Smash Lord
Lets Settle Four Fifty Fifty!!! Dat Wayy Ets Even Boaf Wayys Gaiz! =d
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I didn't say i was at high level play. Attack my argument instead of myself. Oh that's right, you know what i said was true. ;.)lol @ Dina thinking she's a high level player ;.)
I'm pretty sure going even with top wario players means absolutely nothing when you can spam your wifi means noting counterargument all day :/.
How would you know if something worked against top level players. Obviously it wouldn't work for you because your not amazing at this game and never was...but if a top level jigglypuff player spaces fair perfectly and combines dash dancing and other spacing techniques...yes, fair will give you priority against any "lean in and out" wario approach.I didn't say i was at high level play. Attack my argument instead of myself. Oh that's right, you know what i said was true. ;.)
Yes, which is why we're starting to get legitimate discussion now.EDIT: Did anyone contact the Warios I wanna hear what they have to say.
Just to throw this out there, Dair isn't needed if you happen to footstool a grounded Wario. This can be accomplished by outright footstooling a grounded Wario (though that will be rather rare in this MU), or you can footstool him out of a jump, jab lock him (which will also get him closer to Rest kill percents), waiting for the forced rising, and then footstool Rest him, which also isn't necessary since we can Rest the forced rising.A sorta helpful kill setup is FH Dair -> footstool -> rest. If you miss the footstool at least you don't actually miss a rest and you just jump away. Theres two types of animations when Wario gets hit with the drill, one where he wobbles back and forth while standing up and one where he crouches I don't know why one occurs, but if he does the animation where he stands up the Footstool should be guaranteed. If he trips then the footstool is also guaranteed. According to the Jigglypuff Guide rest will kill at 78% so if you land a drill and read his DI it will kill at 62% unstaled and if every hit connects. So thats cool i guess.
EDIT: In case anyone is wondering, the footstool is significant because it cannot be powershielded like a regular drillrest
Could you tell me if you can land a sweet spotted Fair? I'm a bit busy to test for myself.EDIT 2: You are able to land every single one of Jiggz aerials (even Uair!) out of a Dair footstool. This stuff probly isnt that that useful but its pretty lolsy
Ah, alright then.Nope you can only land a sourspotted fair but at kill percents I'd rather use a rest and before then an uair to start a string, so I dont really think its that much of a loss.
The only time most Jigglypuffs will use Rest is when they KNOW without a shadow of a doubt that it will land, or if they choose to Perfect Rest a multi-hit move, or decide to abuse Rest's 27 frames of invincibility.Good lord please dont go for rests in this matchup. you will eat a full waft or a charged fsmash.
At max power, a half waft will kill jiggs from the centre of FD at around 40% maybe 50% with DI.
To be fair, we can do the same on platforms above the stage on places such as Brinstar, Battlefield and Norfair. Granted that we'll hardly get the opportunity, but still.Jiggs can't even exploit Wario's biggest disadvantage AT ALL. at most, you can grab release on the edge of the stage into fair, which isnt really worth it. you can grab release into rest, but you will certainly fall off the side and die if you do.
We have no reason whatsoever to use Rollout in a competitive situation, so the advice is irrelevant.The bite isnt invincible. While it will ALWAYS beat a rollout, you can stall until the active frames of the bite run out. there is enough lag at the end of a bite(when Wario closes his mouth) for Jiggs to travel about the distance of FD and hit him before he can get shield up. the rollout is really just about mindgames in this MU. just dont try to use rollout to punish his landings or h'll just land with a bite(or b-reversed bite).
I'm in the 35:65/40:60 range myself.I'd say this MU is 65:35 and thats being generous to Jiggs. it's probably Wario's 3rd easiest MU after Ganon and maybe Bowser and those two characters even have infinites on Wario.
Rollout can be interrupted by nearly any move, is ridiculously telegraphed, and has horrible initial start up and ending lag. If you're playing against someone who is even remotely decent, you will be punished.And for the puff mains dissin on Rollout, it's puff's 2nd strongest kill move, why wouldn't you use it. If you're not being a ****** with it, it's great.
The bite isnt invincible. While it will ALWAYS beat a rollout, you can stall until the active frames of the bite run out. there is enough lag at the end of a bite(when Wario closes his mouth) for Jiggs to travel about the distance of FD and hit him before he can get shield up. the rollout is really just about mindgames in this MU. just dont try to use rollout to punish his landings or h'll just land with a bite(or b-reversed bite)
Rollout is ****ing godly for punishing landings on characters who dont have ****ing broken landing options like Wario and his bite or Marth and fair.
I'm just saying. Rollout's most amazing use is irrelevant in this matchup.
I like to punish nado's with rollout. its too good. just jump away from MK and then charge a b-reverse rollout. catch him on landing. If you dont already do that then stop being a scrub.
I wish people would actually read my posts before replying them.But you know Wario can pressB and well that's it.
lmao why have u guys been talking about rollout for 2 pages and not discussing matchup related relavent things. On topic I like to go sv to scrooge during the time when fart is most dangerous.
Then call those match-ups 80-20.What's up with these people that are saying 70-30??? WHAT makes it 70-30? this match up is NOT as bad as snake or marth
Is that so? So we are dealing with another snake/marth/gaw here? I don't know how you guys play a wario but getting to 70-30 is saying that it's almost impossiblei'm gonna try rollout on MK tornado lol...sounds interesting
exegguter, you're taking numbers way too literally. each ratio means something slightly different to each person. it's a pretty stupid stystem.
Patience and precision (spacing) are player attribute, thus not relevant in matchup discussions.Patience, and spacing is the key (almost every mu of jiggs is )