Nair
Hitbox Active: 3-25
FAF: 40
Fresh Damage: 12.6 (frames 3-5), 6.3 (frames 6-25)
Landing Lag: 25 frames
RCO Landing Lag: 34 frames
Autocancel: 35-39
Advantage on Block: -25, -24 (normal shield drop) / -32, -31 (jump/grab OOS) (does not include landing lag)
Fair
Hitbox Active: 10-12, 14-16, 18-20, 22-24, 26 (5 hits)
FAF: 40
Fresh Damage: 2.1, 2.1, 2.1, 2.1, 3.15
Landing Lag: 15 frames
RCO Landing Lag: 21 frames
Autocancel: 1-9, 35-39
Advantage on Block: -23, -19, -15, -11, -5 (normal shield drop) / -30, -26, -22, -18, -12 (jump/grab OOS) (does not include landing lag)
Bair
Hitbox Active: 4-5, 8-9, 12-13, 16-17, 20-21, 24-25, 28-29, 32-37 (8 hits)
Landing Hitbox: 2 frames
FAF: 60
Fresh Damage: 1.05, 1.05, 1.05, 1.05, 1.05, 1.05, 1.05, 4.2 (aerial hits) / 4.2 (landing hit)
Landing Lag: 30
RCO Landing Lag: 41
Autocancel: 1-3, 50-59
Advantage on Block (aerial hits): -48, -44, -40, -36, -32, -28, -24, -19 (normal shield drop) / -55, -51, -47, -43, -39, -35, -31, -26 (jump/grab OOS) (does not include landing lag)
Advantage on Block (landing hit): -21 (normal shield drop) / -28 (jump/grab OOS)
Uair
Hitbox Active: 3-8
FAF: 28
Fresh Damage: 6.3/5.25 (frames 3-4), 5.25/4.2 (frames 5-8) (more damage closer to Pika)
Landing Lag: 24
RCO Landing Lag: 33
Autocancel: 1-2, 18-27
Advantage on Block: -15/-16, -14 (normal shield drop) / -22/-23, -21 (jump/grab OOS) (does not include landing lag)
Dair
Hitbox Active: 14-26
Landing Hitbox: 2 frames
FAF: 48
Fresh Damage: 12.6 (aerial hit) / 4.2 (landing hit)
Landing Lag: 40
RCO Landing Lag: 55
Autocancel: 39-47
Advantage on Block (aerial hit): -27 (normal shield drop) / -34 (jump/grab OOS) (does not include landing lag)
Advantage on Block (landing hit): -34 (normal shield drop) / -41 (jump/grab OOS)
Jump
Jump Squat Duration: 4 frames (to short hop, hold jump for 4 or less frames; to full hop, hold jump for 5 or more frames)
Note: Jump squat frames can be canceled into a usmash or an up b.
Short Hop Air Time: 40 frames
Full Hop Air Time: 60 frames
Soft Landing: 2 frames
Hard Landing: 4 frames
Soft RCO Landing: 15 frames
Hard RCO Landing: 24 frames
Airdodge
Invincibility: 4-29
Total Duration: 49 frames